TITLE: A Mortician’s Tale
DEVELOPER: Laundry Bear Games
PUBLISHER: Laundry Bear Games
RELEASED: October 2017
GENRE: Casual Indie
CONSOLE: PC (Steam)
KEY INFO: Casual games, single-player, narrative-driven, art aesthetics, short games, emotional, educational
CONTENT WARNINGS: Death, Dead Bodies, Grieving Families
Note: This review does not contain any images of dead bodies but does discuss the act of preparing dead bodies (though does not go into any detail about this)
Synopsis: A Mortician’s Tale is a narrative-driven death positive video game where you play as a mortician tasked with running a funeral home—preparing the bodies of the deceased (via embalming or cremation), attending their funerals and listening to their loved ones’ stories, and running the business.
A Mortician’s Tale was everything that I wanted it to be; an aesthetically pleasing little game that was empowering yet sensitive towards death yet also pleasantly surprising with its diverse characters. Possibly one of the only drawbacks of the game is that is disappointingly short, taking only 0.9 hours to completely even when going through the game slowly, and this is one of the only reasons I couldn’t quite give it 5 stars. Overall though, A Mortician’s Tale is a brilliant little game that I would highly recommend to anyone interested in the funeral industry, death practices, and narrative-driven games.
Continue reading “Review: A Mortician’s Tale | A Little Journey into Death Positivity”
I had been intending to do a write-up for each of the E3 conferences this year. However, in the end, I didn’t feel that there was enough content to do a write-up for each conference individually and also it was a lot of work for each post! This year’s E3 was incredibly disappointing and a lot of the games that were featured were ones that had already been premiered last year or even the year before. Whilst it was good to get updates on the games in development and some 2019/2020 release dates for those games, it meant that there was little to get excited about in terms of new games.
This year I watched the presentations/live-streams for EA Play, Microsoft, Bethesda, Ubisoft, the PC Gaming Show, and Nintendo. I did a presentation write-up for EA Play and Microsoft, but the other presentations (with the exception of Nintendo) didn’t leave me with much to talk about. So, instead, I’ll be sharing with you all my game highlights of E3 2019 in this post featuring the games that I’m most looking forward to playing in 2019/2020.
Continue reading “E3 2019 | Highlights & Final Thoughts”
LudoNarraCon was an amazing digital convention which happened via live-stream on Steam on May 10th 2019. Hosted by indie game studio Fellow Traveller, LudoNarraCon aimed to celebrate narrative games and the people who make them through a convention that was able to be accessed by anyone with an internet connection, anywhere, for free. It offered fans of narrative games the opportunity to get together for one day online to “hear news about exciting upcoming games, play demos, and hear from creators”.
Although LudoNarraCon happened almost a month ago, I wanted to do a write-up of the event and share with you all some of my favourite narrative games that I discovered through it. I’m a huge fan of narrative video games so there was a lot to be excited about and, as someone who also loves attending conventions, the entire idea of LudoNarraCon really intrigued me. It was an enjoyable event and I’m happy to hear that the organizers are thinking of hosting another one in the future, so if you like the sound of LudoNarraCon then make sure you sign up for updates on their website.
Continue reading “LudoNarraCon 2019”
Some of you may (or may not) have noticed that I’ve been absent for pretty much the entirety of May. I had planned to take a little step back from blogging anyway as this summer is going to be really busy for me on my Master’s degree, but then I managed to catch/develop gastroenteritis – a nasty contagious stomach bug – which completely knocked me out for almost 2 weeks. Then I had to return to work, start planning my long summer of uni work, and celebrate my partner’s birthday on Sunday. Before I knew it, I found myself at the end of May? I feel like I blinked and missed it.
A couple of weeks ago, I tweeted about my concerns around being able to manage book blogging alongside starting my PhD in September (not to mention squeezing it in amongst all my Master’s work this summer) and I’m still not sure what the outcome of my ponderings will be. It’s definitely something I’m planning on writing a discussion post about so that I can talk about it more in-depth and speak to other book bloggers who manage their blog alongside busy lives. What I do know though, from having my unintended break this month, is that I feel a lot less happy when I’m not blogging and I felt so isolated from my book blog friends. Writing this post is already beginning to lift my low mood but I’m also anxious about how much work I have to do. Anyway, that’s not a decision to be made right now – instead, I want to share with you all what I did manage to get up to during Moody May ❤
Continue reading “Wrap Up | May 2019 + the unintended hiatus”
Welcome to the B side of Have I Played This Yet? In case you missed the introductory post, HIPTYis a series started by Tecsie where she goes through her games alphabetically and talks about whether she’s played them or not. It’s a great way to hold myself accountable for all of the games I own that I haven’t yet played as well as inspire me to get playing them.
A | B
As I hardly have any games beginning with C, here’s a double whammy of C & D games for today!
Continue reading “Have I Played This Yet? | C & D”