Review: A Mortician’s Tale | A Little Journey into Death Positivity

Review: A Mortician’s Tale | A Little Journey into Death Positivity

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TITLE: A Mortician’s Tale
DEVELOPER: Laundry Bear Games
PUBLISHER: Laundry Bear Games
SERIES: N/A
RELEASED: October 2017
GENRE: Casual Indie
CONSOLE: PC (Steam)

KEY INFO: Casual games, single-player, narrative-driven, art aesthetics, short games, emotional, educational
CONTENT WARNINGS: Death, Dead Bodies, Grieving Families
Note: This review does not contain any images of dead bodies but does discuss the act of preparing dead bodies (though does not go into any detail about this)

Synopsis: A Mortician’s Tale is a narrative-driven death positive video game where you play as a mortician tasked with running a funeral home—preparing the bodies of the deceased (via embalming or cremation), attending their funerals and listening to their loved ones’ stories, and running the business.

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A Mortician’s Tale was everything that I wanted it to be; an aesthetically pleasing little game that was empowering yet sensitive towards death yet also pleasantly surprising with its diverse characters. Possibly one of the only drawbacks of the game is that is disappointingly short, taking only 0.9 hours to completely even when going through the game slowly, and this is one of the only reasons I couldn’t quite give it 5 stars. Overall though, A Mortician’s Tale is a brilliant little game that I would highly recommend to anyone interested in the funeral industry, death practices, and narrative-driven games. 

 

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